Witch Tech 101:
A Sacred History of Computing & Divination

No code, only Vibes
4 Classes
available: TUESDAY, March 25th, 2025
Live or On-Demand

A live online course exploring the sacred history of computing: divination, alchemy, forbidden knowledge, and symbolic systems.

This course is for students who don’t want to learn to code, but are drawn to the ideas behind WitchTech. If you’re curious about the deeper connections between logic, ritual, time, and power—this is the place to begin.

No programming. Just pattern, intuition, history, and sacred systems.

What is this class?

WitchTech 101 is a four-part lecture series tracing the occulted roots of technology.
We move from lunar calendars and weaving looms to alchemical manuscripts and cybernetic witches.
You’ll learn how logic, ritual, intuition, and power have always shaped how we understand and build technology.

You do not need any technical background. Just a willingness to rethink everything you thought you knew about machines, time, and knowledge.

What you get

• Four live online classes (60+ minutes each, with time for Q&A)
• Access to class recordings
• Curated slides, readings, and source materials
• A magical lens on computing’s forgotten history

Class topics

Class 1: Ancient Origins
We begin with the symbolic technologies that predate writing: the Ishango Bone, Newgrange, weaving, lunar calendars, and the sacred logic encoded in stone and bone. Featuring Thoth, Artemis, Cleopatra the Alchemist, and the earliest glimpses of binary thinking.

Class 2: Medieval & Enlightenment Eras
From medieval herbalists to Renaissance alchemists, this session traces how sacred knowledge was gendered, criminalized, and exiled. We explore the witch trials, alchemical texts, and how “magic” and “science” were separated and by whom.

Class 3: Machines of Enchantment: Enlightenment, Industry, and Digital Dreams
Enter the age of automata, mediums, punch cards, and steam. We meet early women technologists and mystical logicians, from Ada Lovelace to spiritualist typists, and look at how industrial and spiritual revolutions collided.

Class 4: Return of the Crystal: Cybernetic Witches and the Reprogramming of the Self
In our final session, we enter the electric age of computation, spirituality, and self-transformation. We explore how mid-20th century mystics, witches, and technologists shaped the digital present, from the WITCH computer and the Moon landing to the Human Potential Movement and techno-pagan revival. We close with the return of the crystal as both tool and symbol.

When

Tuesdays, March 25, 2025 - April 17, 2025
6:30–7:30pm Pacific (9:30 Eastern) or ON DEMAND
Recordings available after each class

Disclaimer:

By registering for Witch Tech 101, you acknowledge and agree to the following terms:
  1. Marketing and Media Usage:
    Images, screenshots, and other media created during the course, including student projects and class interactions, may be used in future marketing materials for Witch Tech. This may include, but is not limited to, social media posts, website content, and promotional videos. If you do not wish for your specific contributions to be included, please notify the instructor in writing before the course begins.
  2. Liability for Online Learning:
    While all reasonable efforts will be made to ensure a smooth online learning experience, the instructor and associated parties are not liable for technical difficulties, interruptions, or issues arising from the use of third-party platforms (e.g., Zoom, Discord). It is the responsibility of the participant to ensure their own internet connectivity and access to necessary devices and software.
  3. No Guarantees:
    Participation in this course does not guarantee mastery of Python, witchcraft, or the development of specific skills. Results and progress depend on individual effort, engagement, and practice.
  4. Intellectual Property:
    All course materials, including PDFs, videos, slides, and content developed by the instructor, are protected by copyright and are for personal use only. Redistribution, sharing, or reproduction of course materials without permission is prohibited. Any code, projects, or content created by participants remain their intellectual property, but by participating in this course, you grant the instructor permission to share these projects in a learning or promotional context.
  5. Health and Safety:
    While the course content explores digital spell-crafting and other creative projects, all activities are theoretical and based in coding and computer science. There are no physical risks involved in the course content, but any real-world interpretations or practices are at the discretion and responsibility of the participant.
  6. Non-Refundable Policy:
    All sales for this course are final and non-refundable. Once registered, access to materials and live sessions is guaranteed for the course duration, including lifetime access to course recordings.
By continuing with your registration, you agree to abide by these terms and conditions.